blazex224 a posted Jan 17, 18  -  Update

Hey everyone,

A lot has happened since the last news post.

We've released the new version of the server, as most of you are familiar with by now. BakProject has rolled out quests with more to come. Spawn has been slightly updated. Crates have been released. Custom mobs have been re-added. This is all stuff that is familiar to current players, so let's go over the more recent updates.

In the past week, this is what was added:

- Voter ranks now have bonus claim blocks for each rank, type /vote in-game to check out the ranks.

- $100 in-game money for each hour played.

- Spawn slightly updated, including the addition of the top balances leaderboard, recent voters leaderboard, recent donor leaderboard, and top donor leaderboard.

- Community donations goal was added -

Upcoming updates include:

- Lost Miners parkour quest (which some of you beta tested!) being officially added to the questing menu.

- Increase in RTP radius (to prevent random teleporting into spawn)

- Public shop chest area (rent a spot to sell your items using ShopChest)

- Taverly (You'll see what this is once it's complete)

- Money from killing mobs

- PvP Toggle

- Recruit rank application

If you have any suggestions, let us know!

For now, that's all. Remember to vote for rewards, and stay tuned for new updates! If you haven't joined our discord yet, we recommend it - We also have a 50% off sale for all donations ranks if you are interested in supporting the server!

Thanks for playing!

A Change of Gameplay

blazex224 a posted Oct 27, 17  -  Update

Hey everyone,

As you may have noticed, I've been away for a while. This is of course because the school season has started, and we all have gotten busier. I've had less time to focus on this server, and as a result, nothing has been updated recently, and there have been little to no new players. I thought up some solutions to this with BakProject, and we have come up with some changes over the past few weeks that will be brought on to the server in a few days. These changes are towards more simplicity of gameplay, since it will be easier for us to manage. This means that we are removing bungee, and focusing on one server, one world. We did not want the gameplay to be too basic, however. There are a ton of plain survival servers, plain factions servers, etc., so we wanted to add a little twist that perhaps could show some uniqueness. This new gameplay will promote a more relaxed environment, a place for people to hang out and enjoy. The server will be in survival-mode no PVP, and with /fly enabled for everyone to enjoy exploring, building, and anything else.

Some more details:

- The server map will use the same generator as the current Adventure World, and will have a radius of over 15k by 15k

- /fly is enabled for everyone

- Survival is the main gamemode

- PvP is disabled, however PvP will be enabled in PvP arenas

- There will be a form of chest shop

- Loot chests will spawn throughout the world

- Players will have more available initial land claim blocks with GriefPrevention than currently allotted

- Current donors will be given more perks for their previous support (thanks!), which will be further discussed

- New donor ranks will consist of different perks

For current players:

- The current Adventure World map and Survival World map will be uploaded to this website for everyone to download :)

- Current voter ranks will be kept by all players

- It is currently being discussed if players will be able to receive their current items they have collected (technical things need to be sorted out)

If you have any comments, complaints, suggestions, or ideas, message me or comment on this thread. We are tailoring this experience to everyone currently playing, so you all get to decide. Thanks!

RogueReaper1 Noice :p <3
Online users (0)
No users online.
Latest Threads